© 2020 Momentum Ltd

Reference No. - 010


Momentum Ltd, 42-43 Reddal Hill Road, Cradley Heath, West Midlands, B64 5JR


Phone: (+44)1384 211000

Fax: (+44)1384 211000

Email: cqb@battlestorm.co.uk

Introduction


CQB Overview

- Equipment

- Laser Combat


System Specifications

- Weapons

- Sound Unit

- Headband


Sales Information

- System List

- Enquiries

- Terms & Conditions


Hire Information

- What’s Included?

- Enquiries


Media Desk

- Movies

- Gallery 1, 2


FAQ


Where to Play


About Us

- Company History

- Contacting Us


Links

Hangar51 Battle Storm CQB: Overview (the Ultimate Outdoor Laser Combat game for military, paintball and outdoor pursuit centres) Hangar51 Battle Storm CQB: Gallery 1 (the Ultimate Outdoor Laser Combat game for military, paintball and outdoor pursuit centres) Hangar51 Battle Storm CQB: Gallery 1 (the Ultimate Outdoor Laser Combat game for military, paintball and outdoor pursuit centres) Hangar51 Battle Storm CQB: Gallery 1 (the Ultimate Outdoor Laser Combat game for military, paintball and outdoor pursuit centres)

About the Equipment:











Based on the already popular Battle Storm system, CQB is one of the most technologically advanced Laser Skirmish systems available. Created as a result of listening to Paintball Sites’ requirements for a Laser Combat system that’s advanced and realistic, CQB combines the features present in Battle Storm and the indoor Laser Storm laser tag to create a professional Outdoor Combat system that is one of the most technologically advanced kits available to the commercial market.


The Player’s Weapons are full configurable, giving flexibility to player roles whilst keeping the system’s realism and safety features. Using a replica Heckler & Koch MP7 Sub-Machine gun, the size of the weapon makes it ideal for restricted environments and its adjustable stock means it’s suitable for all ages and sizes. Especially weighted and balanced to create the “feel” and look of the real weapon, only the barrel attachment that houses the Infra-Red technology and an umbilical cord sets it apart from the original MP7.


The Sound Unit continuously presents the player with information on the game through system status lights and a built-in synthesiser. Unobtrusive and light-weight, the unit is worn on the player’s arm by means of a strap and forms a “nerve centre” for the equipment, interacting with the player through a variety of sounds and connecting the sensors in the headband and the weapon. With status lights indicating health, ammunition levels and any possible system problems, and started by means of a Touch Starter, the unit has built in batteries and a charge management system.


The Headband houses the sensors, hit indicators and radio transceiver used during game play and can be worn with or without headwear due to the fully adjustable band. With 360 degree sensor coverage and hit indicators that illuminate and show clearly when hit, even in daylight, there is no chance of “blind spots” or failing to see a hit player. The radio transceiver is necessary to support many of the advanced CQB system features and is also used for radio telemetry, downloading scores and the control of the equipment.


Extra available equipment includes the Computer Interface Unit and Software, which provides a remote method of controlling and monitoring the weapons and downloading scores. The scores can then be printed on score sheets or displayed on screens and the unit also includes a Radio unit for remote control and a direct connection for updating the weapon software. The Touch Starter Programming Kit provides all the necessary hardware to programme customisable Touch Starters through the use of a computer.